This is my attempt to recreate Minesweeper from memory. (+some additions like a nicer middle button) All assets are selfmade.
This game was made in turbowarp.

Be careful when setting the fieldsize, not to make it too big as it might cause lag.
(the smallest field is 10x10 and largest 999x999.  
I recommend not to go above 100x100)

Tutorial/rules:
The playingfiled is made out of a bunch of tiles.
8x8 field
There are is a specific amount of mines under some tiles.

location of the mines

Revealed tiles say how many mines are adjacent to that tile in a 3x3 grid.

number of mines displayed on tile

Leftclick to reveal a tile, rightclick to put a little red flag on top to warn you of a possible mine.

flags where mines are

You can click on a revealed tile to automaticlly search surrounding tiles if the number of flags around that tile is eqal to the numer shown on the tile.

automatically reveal non flagged tiles!

You lose when you reveal a mine

don't left click on the mines

You win when there are no more empty tiles

do this and win!


Click on the middle button to start a new game.

restart button

You can edit the size of the Field by adjusting     pen icon
how many tiles wide                                       editable width
and how many tiles high                                  editable height
the field is going to  be,
aswell as the amount of mines the field will have.editable amount of mines


Here you can see me playing if you need an example
game of minesweeper
(at ~2x speed)

StatusReleased
PlatformsHTML5
AuthorPaloz
GenreStrategy, Puzzle
Tags2D, Retro, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsMouse

Download

Download
Minesweeper.html 6.2 MB
Download
Minesweeper.ico 3.9 kB

Install instructions

This project is a .html and there is a .ico to change the icon of the shortcut. (if you want to make a shortcut)

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