Minesweeper
This is my attempt to recreate Minesweeper from memory. (+some additions like a nicer middle button) All assets are selfmade.
This game was made in turbowarp.
Be careful when setting the fieldsize, not to make it too big as it might cause lag.
(the smallest field is 10x10 and largest 999x999.
I recommend not to go above 100x100)
Tutorial/rules:
The playingfiled is made out of a bunch of tiles.
There are is a specific amount of mines under some tiles.
Revealed tiles say how many mines are adjacent to that tile in a 3x3 grid.
Leftclick to reveal a tile, rightclick to put a little red flag on top to warn you of a possible mine.
You can click on a revealed tile to automaticlly search surrounding tiles if the number of flags around that tile is eqal to the numer shown on the tile.
You lose when you reveal a mine
You win when there are no more empty tiles
Click on the middle button to start a new game.
You can edit the size of the Field by adjusting
how many tiles wide
and how many tiles high
the field is going to be,
aswell as the amount of mines the field will have.
Here you can see me playing if you need an example
(at ~2x speed)
Install instructions
This project is a .html and there is a .ico to change the icon of the shortcut. (if you want to make a shortcut)
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